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Post by SnuRRe0 on Jul 9, 2021 16:41:23 GMT
Hi all!
Here is the 1.17 upgrade plan and schedule.
Minecraft version We will be upgrading to version 1.17.1. Use the down time to prepare your minecraft clients
When / down time Timezone for all of the below: Central European Summer Time (CEST) (Convert to your timezone here). Date: Wednesday July 14th.
Time: If I have time I might start this during my work day, so from 07:00(7am) or a little bit later. If I don't have time, I will start from around 15:00(3pm).
Downtime: Depending on how fast the pre-generating of new chunks in advance to the upgrade go, we might be lucky and get it down to a few hours. We might also need to wait for pre-generation after the upgrade, which can take a long time, maybe up to a full day. Hopefully much less, but I will try to keep you posted on discord.
Border expansion The border for the overworld and the nether dimensions will be expanded like this:
- Current border radius: 10825
- New border radius: 13000
Sounds too little you say? Well, the new area outside the old border will be the size of a 14400x14400 world. It's a 44% expansion.
The end dimension will however expand more, see below.
End dimension
The end dimension will reset during the upgrade, and will be expanded like this: - Current border radius: 10825
- New border radius: 20000
We've had a few end resets, but it seems like a lot of the end cities get explored quite fast regardless. This will probably make end resets less frequent.
Important: After the upgrade to 1.17, the new area of which we will never wipe during an end reset will change: - Old no-reset-zone: from block 511,511 to block -512,-512
- New no-reset-zone: from block 1023,1023 to block -1024,-1024
That should make room for all the shulker farms you would want to build and not get wiped. That also means that end cities within that area will never regenerate.
Claims: We will be enabling claims in the end dimension, for everyone to be able to protect those new farms, but also endermen farms and everything else you build. But remember: shulkers are hostile mobs, they are not protected in claims. We also do not log hostile mob kills currently, so staff can't roll back your shulker.
The main end island will be either world guarded or admin claimed with player trust.
Now, go read all about the new update and be prepared
/SnuRRe
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Post by Maunolith on Jul 9, 2021 17:03:42 GMT
I see claims in the end will work now I have one major concern reading this: what if people start claiming end ships just for the elytra's?
Other then that perfect idea to add the claims.
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Post by SnuRRe0 on Jul 9, 2021 17:14:28 GMT
I see claims in the end will work now I have one major concern reading this: what if people start claiming end ships just for the elytra's? Other then that perfect idea to add the claims. There is really only one elytra pr. end ship, and if you already go to the ship, there is no more resources to hold onto after the elytra is taken.
If you mean for like the next time we reset, end cities will not be generated in the same place every time
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Post by Rassi_ on Jul 9, 2021 17:25:26 GMT
Do end claims get removed every time the end resets or do they cover the same coordinates after a reset?
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Post by SnuRRe0 on Jul 9, 2021 17:30:49 GMT
Do end claims get removed every time the end resets or do they cover the same coordinates after a reset? That's not really a feasible thing to do. Also, it should not be nessecary because claims are to protect stuff you dont want to get ruined or stolen, and everything outside of the "safe sone" will be wiped upon reset anyway.
I also forgot to add to my post that the end dimension will be reset upon upgrade. I added it to the first post.
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Post by Numpostrophe on Jul 9, 2021 17:58:42 GMT
Last Summer, while deciding what to reset, there was discourse over resetting the nether because it had claims. With claims in the End, should they all be treated as "temporary" due to resets? If so, I think players should have more heads up for any resets so that they can have ample time to deconstruct farms/builds in their claims.
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Post by Numpostrophe on Jul 9, 2021 18:01:06 GMT
I see claims in the end will work now I have one major concern reading this: what if people start claiming end ships just for the elytra's? Other then that perfect idea to add the claims. There is really only one elytra pr. end ship, and if you already go to the ship, there is no more resources to hold onto after the elytra is taken.
If you mean for like the next time we reset, end cities will not be generated in the same place every time If players claim end ships, and claims are not reset when the end is reset, then I believe that they could potentially have tons of protected new elytras and an easy list of their coordinates from the claims list. Might be best to state now whether end claims will be reset or not with an end reset (I personally think they should be to prevent this exploit).
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Post by SnuRRe0 on Jul 9, 2021 18:04:17 GMT
There is really only one elytra pr. end ship, and if you already go to the ship, there is no more resources to hold onto after the elytra is taken.
If you mean for like the next time we reset, end cities will not be generated in the same place every time If players claim end ships, and claims are not reset when the end is reset, then I believe that they could potentially have tons of protected new elytras and an easy list of their coordinates from the claims list. Might be best to state now whether end claims will be reset or not with an end reset (I personally think they should be to prevent this exploit). Not sure if you read my text that you quoted, but here goes again: end cities will not be generated in the same place every time, which means after an end reset there will be no ship in the same location.
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Post by Numpostrophe on Jul 9, 2021 18:06:02 GMT
Ah perfect, sorry about missing that and thank you
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Post by SnuRRe0 on Jul 9, 2021 18:06:24 GMT
Last Summer, while deciding what to reset, there was discourse over resetting the nether because it had claims. With claims in the End, should they all be treated as "temporary" due to resets? If so, I think players should have more heads up for any resets so that they can have ample time to deconstruct farms/builds in their claims. We give players a heads up before end resets, but the point of having the "safe zone" in the center is the same now as it has been for end farms and other stuff players might build in the end: it's to have a place to build them without having them wipe when we reset the end. That doesn't change, only the size of which you can safely build will expand. Enabling claims doesn't really change that either, it just makes it easier to protect your own stuff now that there will be more farms only possible to build in the end dimension.
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Post by Maunolith on Jul 9, 2021 18:18:22 GMT
There is really only one elytra pr. end ship, and if you already go to the ship, there is no more resources to hold onto after the elytra is taken.
If you mean for like the next time we reset, end cities will not be generated in the same place every time If players claim end ships, and claims are not reset when the end is reset, then I believe that they could potentially have tons of protected new elytras and an easy list of their coordinates from the claims list. Might be best to state now whether end claims will be reset or not with an end reset (I personally think they should be to prevent this exploit). This is a bit more the direction I was going for. What I mean is like if the claims stay during a reset you can claim a massive area hope that there will be an end city and there you have it, an elytra without anyone who can get it except the person who claimed it.
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Post by SnuRRe0 on Jul 9, 2021 18:24:33 GMT
If players claim end ships, and claims are not reset when the end is reset, then I believe that they could potentially have tons of protected new elytras and an easy list of their coordinates from the claims list. Might be best to state now whether end claims will be reset or not with an end reset (I personally think they should be to prevent this exploit). This is a bit more the direction I was going for. What I mean is like if the claims stay during a reset you can claim a massive area hope that there will be an end city and there you have it, an elytra without anyone who can get it except the person who claimed it. If someone wants to waste their claim blocks on claiming huge areas in the end, be my guest. Chances are they will probably fail, and/or get one or only a few cities if they claimed big enough. We might also remove those claims if we come across them or players report them, but in general I don't see this as a big issue at all.
If it comes to it later, then we'll think about doing something with it. If it never becomes a big problem, then we'll leave it as is.
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Post by Maunolith on Jul 9, 2021 18:33:29 GMT
This is a bit more the direction I was going for. What I mean is like if the claims stay during a reset you can claim a massive area hope that there will be an end city and there you have it, an elytra without anyone who can get it except the person who claimed it. If someone wants to waste their claim blocks on claiming huge areas in the end, be my guest. Chances are they will probably fail, and/or get one or only a few cities if they claimed big enough. We might also remove those claims if we come across them or players report them, but in general I don't see this as a big issue at all.
If it comes to it later, then we'll think about doing something with it. If it never becomes a big problem, then we'll leave it as is.
Okay thanks for the feedback here. Appreciate it.
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Post by Arrowhead_1 on Jul 9, 2021 19:06:38 GMT
This was a big wory of mine about the shulker farms so I'm happy claims will be enabled in the end, and if people griefing shulker farms turns out to be a problem we can always just build a box around the farm. Looking forward to it!
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Post by Numpostrophe on Jul 9, 2021 20:07:40 GMT
Sounds like a public shulker farm off the main end island would be a great community project.
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