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Post by edwardwesson on Jun 24, 2019 23:28:17 GMT
This is something I've wanted since forever, but I think it'd really be swell for a reset now since there's all kinds of new villages and things of that sort in 1.14; I think it'd spark a lot of revived energy and motivation for old players on the server and it'd be a fresh environment for new players to start in as well. Now I know many will object to this but I felt it's got to be talked about now that 1.14.3 is here. So this is the discussion thread for such a thing.
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Post by Choo_Imperium on Jun 25, 2019 0:19:17 GMT
1.14.3 is still very unstable and not even out yet. Server staff will make an official thread about the update when they think it is ready.
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Post by FireSafetyDoggo on Jun 25, 2019 0:30:49 GMT
We're working on testing our options for the update. We will inform all players when we feel were ready and have tested everything that needs to be tested. From that there is nothing else that really needs to be discussed.
Edited to not confuse people.
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Post by edwardwesson on Jun 25, 2019 0:46:24 GMT
I see! If you speak of the map reset Ken, then that is very good news to me! It's a fresh breathe and change is good sometimes, the lack of change is what destroys more often than we think. This map reset will bring a lot of fun memories, rebuilding what we have done before and making new memories and so forth. Grand stuff indeed! And yes Choo, I just read Mojang's words on 1.14.3; it appears that we'll have to wait until 1.14.4 hahah. A grand shame, I quite like this update. Again, thanks for the news Ken.
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Post by SnuRRe0 on Jun 25, 2019 13:39:01 GMT
Please don't read Kens answer as "we're working on a map reset". Read it as "we're working on testing 1.14 and what to do when we update".
Anyway, feedback is always welcome. That said, we do plan to make an "official" forum thread for it when time is right.
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Post by Burnsy on Jun 25, 2019 14:31:46 GMT
I don't think I would be able to handle losing everything I built. Because some of it I worked really hard on.
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Post by governorevan on Jun 26, 2019 4:16:45 GMT
Meehan had an interesting take on resetting that I think everyone should loon at when asking about a complete reset on the server. It’s under the 1.13 Reset thread (created by Mark, I think) take a look at that maybe.
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Post by cptchlorox on Jun 26, 2019 6:53:27 GMT
Meehan had an interesting take on resetting that I think everyone should loon at when asking about a complete reset on the server. It’s under the 1.13 Reset thread (created by Mark, I think) take a look at that maybe. Was this the post you were referencing? The way I see it is the people who want a reset (like Veil) are a particular type of player who play the game sort of like an RPG, where their aim is to have maxed out armour, spoils of riches, build automatic farms which will be used to have unlimited supplies of items whenever they want and also sell them for extra cash. If that type of player cannot keep progressing, they lose interest in the game and move on. Whilst I could reset the world to please those types of players, I'd imagine they wouldn't be pleased for too long, and before long, they would need another reset, and another, and another. Question for these people, why do you want to do the same thing twice? You've already done it once, and the first time is always the best time anyway. If I'm wrong about that, does that mean you guys would enjoy resetting the world every time it gets boring? Maybe I'm wrong and that would remain interesting. The other type of player is one that plays the game mainly to build things, and this type of player could possibly go on without a reset until there is no longer space to build. My proposition is for the RPG-type of player, wouldn't the idea of playing on a server which makes progression harder, thus more rewarding, and because of it takes longer to progress, and it will take a lot longer for yourselves to reach a point where you are bored, sound like a better way to invest your time? If yes, then why not get behind the idea of a hardcore server, but with the same rules in place as Simplex?
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Post by governorevan on Jun 27, 2019 1:47:08 GMT
Yes, that's what I meant.
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Post by edwardwesson on Jun 27, 2019 16:01:53 GMT
The problem with this is not so much due to the RPG-player vs. builder mentality of the server as much as it would be new players though. New players have expectations that a server ought to be somewhat updated. I worry that it could be a heavy turn-off for players who join expecting to enjoy the wonders of 1.14 only to find that the map has been the same since 2016 and they have to traverse beyond 60k blocks or use the wild teleport to get to the point to where it's fresh. They might feel tempted to just check out another server, which would be a grand shame considering this is the best SMP server out there and it is heavily cheating itself by not considering this fresh start. I am glad that the staff have considered this, as this is something many people have waited for; there seems to be a select few, a vocal minority, that push for keeping the map but ultimately there should be no worry for losing everything you've built when you could make the world downloadable. In fact, I figure a downloadable form of the old map and a map reset would probably satisfy the individuals who want to preserve their builds and the individuals who want a fresh start at the same time! But I digress, this post I've written is way too long and it's ideal that we wait for the official thread.
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Post by Kitty on Jun 27, 2019 20:41:35 GMT
***This opinion is my own and NOT at all the overall view of the rest of the staff team.*** After putting a lot of time and effort in the over 3 YEARS of being on the server into builds and other projects, I would NOT mind a reset. BUT I would like to keep inv/echests and ofc have as much stuff as feel I would want/need for this great new world. (this can be done and might even be an option on the final poll, but you didn't hear it from me. It's really up to meehan ) Also things like the Spleef arena and PvP arena (in the end) Would be great if we could World Edit those in. I would also like to World Edit in Choo's PvP arena as well. Now I know this may cause some "Well why not my build wahhhhh" bullshit but hear me out. This build is for the community and can't just be rebuilt in a day like the community farm, tree farm, or enderman xp farms. I'm not saying his whole base, just the pvp arena. As much as I would love to pour my heart and soul into moving everyone's amazing builds, It just can not be done. But with the option to bring over your inv/echest it would be really easy to rebuild and improve on many great builds. Would I be sad to loose my really nice builds? hell fucking yeah, but if it's for the greater good of not only the community but good for me as a builder to improve on my own skills then that is what must be done. Will it be a pin in the ass? you bet. Will I hate every step of it? hell yea. but if it means no one has 500 item sorters or laggy ass farms they don't even need then damn it I'm for it! #Resetfor1.14.#!! *sparkles*
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Post by Kitty on Jun 27, 2019 20:47:10 GMT
I would also like to add: To the "i'd leave if we reset" crowd - You'd just have to start over somewhere new with people you don't know. Why not stay where the community is most of the time amazing? (not looking at you, trouble makers.) We'd still love you if you left and came back, although you'd miss out on the adventure of a new 1.14.# map :]
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Post by cptchlorox on Jun 28, 2019 16:09:49 GMT
I go back and forth between wanting a reset and not wanting one. I believe along with the community, Simplex's claim to fame is that it doesn't/hasn't reset yet- for over 3 years! Players have the luxury of leaving or taking breaks, and coming back to all their hard work still being there. They can pick up where they left off. For veteran players like me, I still find things to do daily, and I try and push the limits farther and farther. I don't want my past efforts to go to waste, and I don't want to put more time in knowing everything is going to go soon.
That being said, I do understand not everything's going to be there forever. We can't just keep expanding the map, old players are getting bored, and the server obviously isn't immortal. I came from a server that used to reset every other month, so I've been through my fair share of resets. However, what I believe makes Simplex special is that it doesn't reset. I believe that players that get bored easily, will get bored just as easily on a new map. That being said, Edward made some great points that I had even thought of myself in the past, and that's new players have to travel FAR in order to see any of the newer features. But that's nothing new, it was the same way when I joined. I remember seeing the server was 1.11 and not knowing if there were mansions or not, because I was told the map was from 1.9. I didn't realize that new chunks would reflect new versions, and it was confusing to get started with. I can see how it would be harder for new players to adapt, and I agree this is a problem. But it's not a new problem, it's been one that has been around since before I joined. There are other solutions besides resetting, such as maybe better wild teleportation for newer players.
If a reset is absolutely necessary for the future of Simplex, than I wouldn't be against it. However, I don't think partial resets are a good route to take. In my mind, the beauty of things is that for every dirt block there's a hole missing in the world. For every mansion, there's a deforested taiga. For every diamond, there's a looted chest or a dug out mine. For ever rank earned, there's countless days of being on and voting. It would feel weird to have one without the other, and in my opinion carrying over the ranks or items and not the map would feel like having a High School Diploma without going to High School. If we reset, that's fine but let's do a full reset, and even the playing field. And yes, I'm fully aware that a full reset would get rid of Veil Bows, but we can't just pick and chose what gets moved over. Contrary to what I had just said, I think there should be an exception made for choo's arena, lucids desert near spawn, and some other community builds.
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Post by WizardOfBros on Jun 28, 2019 17:30:11 GMT
Well i don't play that much anymore. I got my times when i'm excited to build and play mc and i got some times when i got bored or waiting for something big to happen. Atm i'm waiting for a possible full reset of the server (Yes without keeping inv and without rank, with ranks you get more set-homes and yes it's a game advancement to have it when reset hits the server). I got a decent build that took me some while to build to. Not the biggest but it took for me a full month to build. Would it be bad to lose it, yes, but i can remake it and even better. Also with a reset we get the new biomes and i think it will cost less server data to make a smaller map then extend this map.
Some community builds to world edit is ok for me. At least if it stays community.
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Post by CanadianD on Jun 28, 2019 21:24:55 GMT
Ok this might be a totally ludicrous but hear me out, assuming we have a reset, would it not be possible to create a /warp storage area, (which could be edited into new world) where all player could deposit there most priced possessions in a named chest, (no shulker boxes) where you would be allowed to take say 10 items or whatever the amount decided to a new world, access to the storage area would only be granted after getting to a certain rank ie apprentice, that way you still have to earn your items back and not just get them, there may have to be a list of forbidden items ie you can’t have a stack of beacons but a stack of diamonds is ok, I don’t know, I know this would be a bit of a headache for staff to check them all, before the move but hey it’s just an idea, so people aren’t so bitter about losing there stuff. I personally am not to bothered either way reset or expansion, I have no large time consuming builds in the world so a reset wouldn’t be all that bad personally, hope that all sort of makes sense
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